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Challenge Call Definitions
Search Results: Vic C4C, Vic C4D
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- C
1/4 Wheel To A Diamond
- C
1/4 Wheel To An Hourglass
- C
1/4 Wheel To An Interlocked Diamond
- C
3/4 The Alter
- C
[any tag] And Spin
- C
[any tag] Eroo
- C
[any tag] Flow
- C
[any tag] Flow But Criss Cross It
- D
[any tag] The Yellow Brick Road
- D
[any tag] The Yellow Bricking [anything]
- D
[anyone] Hop
- D
[any tag] To An Hourglass
- D
[any tag] To An Interlocked Diamond
- C
[any tag] Your Criss Cross Neighbor
- C
[any tag] Your Cross Neighbor
- C
[anything] And 1/4 More
- C
[anything] And Anything
- D
[anything] 'Em Up
- C
[anything] An Anchor But [anything-2]
- C
[anything] the Difference
- D
[anything] the Key
- C
[anything] the Top
- C
[anything] the Wave
- C
[fractional] Alter And Circulate (IJK)
- C
[fractional] Chain And Circulate In
- D
[fractional] Change The Web (IJKL)
- C
[fractional] Relay The Top (IJKL)
- C
[fractional] Stable
- C
About
- C
Alternating From [a] to [b]
- C
Anchor [anyone]
- C
Arced Line/Wave Formation
- D
Arky Concept
- D
Belle / Beau Tie
- D
Boxsome Concept
- C
Bridge The Gap
- C
Change The Web
- C
Change-O
- D
Checker [setup] [call]
- C
Cheerio
- D
Chip Off
- D
Clear The Centers
- D
Clover The Horn
- C
Collapse The Diamond
- C
Collapse The Setup
- C
Complete The Tag
- D
Concentric Triple Boxes
- C
Continue To Cross Invert
- C
Continue To Invert
- C
Convert The Triangle (from wave base)
- C
Countershake
- C
Crackle
- C
Crazy Phantom C/L/W
- C
Create A Column
- C
Criss Cross Follow To A Diamond
- D
Criss Cross Scoot Apart
- C
Criss Cross Shadow To A Diamond
- D
Criss Cross Steps At A Time
- D
Criss Cross The Diamond
- D
Criss Cross Wind The Bobbin
- D
Cross [anyone] Hop
- D
Cross Belle/Beau Tie
- C
Cross Breed Thru
- D
Cross Cloverleaf
- D
Cross Counterpoint
- C
Cross Cy-kick
- D
Cross Follow To An Hourglass
- D
Cross Follow To An Interlocked Diamond
- D
Cross Invert [any tag]
- C
Cross Linear Action
- C
Cross Mini Pleasure
- C
Cross Pair The Line
- C
Cross Replace The Column
- D
Cross Replace The Column But
- D
Cross Sashay
- C
Cross Scoot And Weave
- D
Cross Shadow Setup Anything
- D
Cross Swap The Windmill
- C
Cross To A Diamond
- C
Cross To A Wave/Line
- D
Cross Wind The Bobbin
- D
Cut The [setup]
- C
Cycle And [anything]
- C
Diagonal 1/4 Tag
- D
Diamond Inlet
- D
Diamond Outlet
- D
Diamond Recycle
- D
Dixie Daisy
- D
Dixie Derby
- D
Dixie Hourglass
- D
Dixie Interlocked Diamond
- C
Double Offset 1/4 Tag
- D
Exchange The Stars
- C
Fan And Cross Thru
- C
Fan Back
- C
Flare The Star
- D
Flip The [setup]
- C
Fliperoo
- C
Follow And Criss Cross
- C
Follow And Cross
- D
Follow The Yellow Bricking [anything]
- C
Follow To An Hourglass
- C
Follow To An Interlocked Diamond
- D
Grand (Cross) Concentric
- C
Grand Run Wild
- D
Grand Single Concentric
- D
Grand Single Cross Concentric
- D
Gruesome Twosome Concept
- C
Head Liners
- D
In Roll To A Wave
- D
Inner Code
- C
Interlace
- C
Interlocked Parallelogram
- C
Invert [any tag]
- C
Invert Concept
- D
L Concept
- C
Left Orbit Circulate
- C
Like A Patch
- C
Linear Action But Cross It
- C
Lines Walk In / Out
- D
Long Trip
- C
Make A Pass But [anything]
- C
Mesh
- D
Mix The Line
- D
Mixed Up Square Thru
- D
Mixed Up Square Thru But [anything]
- C
Mystic Concept
- C
Nice And Easy
- D
Nicely
- D
Opt For A [setup]
- C
Orbit Circulate
- D
Out Roll To A Wave
- D
Outer Code
- D
Overlapping Diamonds
- D
OX Formation
- C
Pair The Line
- D
Peel And Trail The Deal
- C
Peel And Trail The Wave
- C
Peel The Deal
- C
Peel The Wave
- D
Phantom As Couples (Twosome)
- C
Phantom O Or Butterfly Concept
- C
Phantom Offset C/L/W Concept
- C
Phantom Offset Columns
- C
Phantom Offset Line / Wave
- C
Piecewise [any concept]
- D
Pin Wheel
- C
Plus 1-2 Lateral Concept
- D
Pop
- C
Push Open The Gate
- C
Quick Change
- C
Randomize Between [concept 1] and [concept 2]
- C
Relay The Diamond
- C
Replace The Column
- D
Replace The Column But [anything]
- D
Retreat The Line
- C
Reverse Change-O
- D
Reverse Cross Swap The Windmill
- D
Reverse Cut / Flip The Setup
- D
Reverse Cut The Triangle
- D
Reverse Explode (Lines)
- C
Reverse Flip The Hourglass
- C
Reverse Random [any concept] Concept
- C
Reverse Random Tandem
- D
Reverse Swap The Windmill
- D
Reverse The Diamond
- D
Rewind Concept
- C
Right On [m] And [n]
- C
Right On [n]
- C
Right Orbit Circulate
- C
Right Roll The
- C
Roll Out To A Column
- D
Round Off
- C
Round The Horn
- D
Run By [n]
- C
Set Back
- C
Sets In Motion Plus 1 / Plus 2
- C
Shift [n] [any call]
- D
Short Trip
- D
Shuffle And Wheel
- D
Shuffle The Deck
- D
Shuttle [anything]
- D
Shuttle [direction]
- D
Siamese Breakdown
- C
Side Liners
- C
Single (Cross) Concentric
- D
Single Counter Shake
- D
Single Hang A Right / Left
- C
Single Mark Time
- C
Single Mix The Line
- D
Single Wheel To A Line
- C
Skew
- C
Skewsome Concept
- D
Snag [anything]
- D
Snap
- C
Snap The Diamond
- C
Spin Chain And Anything
- C
Spin Chain And Circulate The Gears
- C
Spin Chain The Star
- C
Splash [direction] / [anything]
- C
Split Cast
- D
Split Mixed Up Square Thru
- D
Standard Concept
- D
Step Lively
- D
Straight [any call]
- C
Stretched Diamond / Triangle
- D
Substitute
- C
Swap The Windmill
- C
Swing Chain Concept
- C
Switcheroo
- C
Tag And Spin [direction]
- C
Tag The Star [f]
- C
Tageroo
- D
Thrice Removed
- C
Touch Of Class
- C
Touch Tone [anything] By [anything]
- C
Touch Tone [x] And [y]
- C
Tow Truck
- C
Track And [anything]
- C
Track And Trade
- C
Trade Counter Rotate
- D
Trail And Peel The Deal
- C
Trail (vs. Peel) Concept
- C
Trail Chain Thru
- D
Trail The Bobbin
- C
Trail The Deal
- C
Trail The Top
- C
Trim The Web
- C
Triple [setup] Working Apart
- D
Triple Twin Column/Line/Wave
- C
Trixie
- C
Trixie Spin
- C
Turn Away
- D
Turn By
- D
Turntable
- D
Twice Removed
- C
Twin Orbit Circulate
- C
Walk The Clover
- D
Walk The Cross Clover
- C
Wheel Fan And Cross Thru
- D
Wheel To A Line
- C
Wheel To An Hourglass
- C
Wheel To An Interlocked Diamond
- D
Who's On First
- D
X Formation
- C
You All
- D
Zing [n]
- D
Zoom [n]
- C
Zoom Roll Circulate
Last updated Monday 3 August 2009
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