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Challenge Call Definitions


Search Results: Clark C3X


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  1. 12 Matrix Concept
  2. 3 By 1 Diamond Concept
  3. [any tag] Back to a Wave
  4. [any tag] Mini Delight
  5. [any tag] Your Neighbor
  6. [anything] the Hinge
  7. [anything] the Key
  8. [anything] the Top
  9. [fractional] Twosome
  10. Advance to a Diamond
  11. Advance to a Line
  12. Advance to an Hourglass
  13. Advance to an Interlocked Diamond
  14. All 8 Scoot And Dodge
  15. All 8 Walk And Dodge
  16. Anchor Right / Left [f]
  17. Any Hand Concept
  18. Boxsome Concept
  19. Brace Yourself
  20. Branch Out
  21. Carousel Chase
  22. Carry A Big Stick
  23. Centers Out/ Right / Left
  24. Chain The Glade
  25. Change The Apex [f1] [f2]
  26. Chip Off
  27. Circle [f] To A Two-faced Line
  28. Clean Sweep [f]
  29. Counteract
  30. Cover Up
  31. Criss Cross Flare Out To A Line
  32. Cross Breed Thru
  33. Cross Flare Out To A Line
  34. Cross Follow Thru
  35. Cross Horseshoe Turn
  36. Cross Linear Action
  37. Cross Lock The Hinge
  38. Cross The Ocean
  39. Cross Trade Your Neighbor
  40. Cross Walk And Dodge
  41. Curl Apart
  42. Curli Cross
  43. Curli Pass
  44. Curli Wheel
  45. Curlique
  46. Cut / Flip The O / X / [any setup]
  47. Decreasing Diamond Concept
  48. Derby
  49. Diamond 1/4 Thru
  50. Diamond Concept
  51. Diamond Remake
  52. Diamond Single Rotate
  53. Diamond Single Turn And Deal
  54. Diamond Single Wheel
  55. Diamond Swing The Fractions
  56. Diamond Swing Thru
  57. Divi Up
  58. Dixie Derby
  59. Double Play
  60. Erase
  61. Exchange The Stars
  62. Facing Parallelogram
  63. Fan Thru
  64. Ferris [anything]
  65. Ferris Trade And Wheel
  66. First [anything]
  67. Fly Away
  68. Follow To An Hourglass
  69. Follow To An Interlocked Diamond
  70. Go First Class
  71. Grand Concept
  72. Grand Cross And Turn
  73. Grand Cross Back
  74. Grand Cross Roll To A Wave
  75. Grand Curlicross
  76. Grand Erase
  77. Grand Pass And Roll
  78. Grand Spin The Top
  79. Grand Switch The Wave
  80. Grand Walk And Dodge
  81. Grand Working Concept
  82. Head / Side Corners
  83. Head Liners
  84. Helter Skelter
  85. Hinge The Top
  86. Hit and [anything]
  87. Hitch [anyone]
  88. Ignore Concept
  89. In Reverse Order
  90. Interchange
  91. Interlace
  92. Interlocked Boxes
  93. Interlocked Parallelogram
  94. Interlocked Phantom Columns
  95. Interlocked Phantom Lines / Waves
  96. Interlocked Sterling Chain Thru
  97. Interrupt Concept
  98. Invert Concept
  99. Lead The Class
  100. Left And Right Thru
  101. Left Star Thru
  102. Like A Recoil
  103. Linear Action But Cross It
  104. Linger
  105. Lock 'Em Up
  106. Lock The Hinge
  107. Lock The Top
  108. Long Trip
  109. Mesh
  110. Mini Ravel
  111. Move Out
  112. Nuclear Reaction But [any call]
  113. On Your Own [call 1] by [call 2]
  114. Outpost
  115. Partner Hinge
  116. Pass And Roll The Axle
  117. Pick And Choose [a] [b]
  118. Potpourri
  119. Quick Wrap
  120. Reduce The Column
  121. Replace Concept
  122. Replay
  123. Retain Your Lane
  124. Reverse Explode (Lines)
  125. Reverse Random [any concept] Concept
  126. Reverse Random Tandem
  127. Reverse The Dixie
  128. Rewind Concept
  129. Rigger Concept
  130. Ripple The Diamond
  131. Roll Out The Carpet
  132. Round And Cross
  133. Round The Horn
  134. Run The Wheel
  135. Run Wild
  136. Sets In Motion Plus 1 / Plus 2
  137. Settle Back
  138. Shadow The Column
  139. Ship Ahoy
  140. Short Trip
  141. Shuttle [direction]
  142. Single Counter Shake
  143. Single Unravel
  144. Single Wheel To A Line
  145. Slim Down
  146. Spin Chain And Anything
  147. Spin Chain And Circulate The Gears
  148. Splice It
  149. Split Phantom Diamonds
  150. Square The Bases Plus 2
  151. Square Turn Thru [n]
  152. Step And [anything]
  153. Sterling Chain Thru
  154. Straight [any call]
  155. Straight Fire
  156. Substitute
  157. Swat The Flea
  158. Swing Chain The Line
  159. Take 'Em [direction]
  160. Tally Ho But [anything]
  161. Tickle
  162. Tip Toe
  163. Tow Truck
  164. Trace
  165. Track 0-1-2-3-4
  166. Track And [anything]
  167. Track And Trade
  168. Track To A Diamond
  169. Trade Your Neighbor [dir]
  170. Trail And Peel
  171. Trans [anything]
  172. Triple Single Wheel
  173. Trixie
  174. Trixie Spin
  175. Turn And Left Thru
  176. Turn And Weave
  177. Unravel
  178. Unwrap Concept (A to Z)
  179. Vertical Turn And Deal
  180. Walk Out To A Column
  181. Walk Softly
  182. Wheel Fan And Cross Thru
  183. Wheel To A Line
  184. Working As A Unit
  185. X Circulate
  186. X Formation


Last updated Monday 3 August 2009